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Game AI Uncovered: Volume One - Paperback

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by Paul Roberts (Editor)

Game AI Uncovered: Volume One kicks off a brand-new series of books that focus on the development of artificial intelligence in video games. This volume brings together the collected wisdom, ideas, tricks and cutting-edge techniques from 20 of the top game AI professionals and researchers, from around the world.

Author Biography

Paul Roberts is a Lead AI programmer at Sumo Digital. He has a Master's degree in Computer Science with Artificial Intelligence, where he focused on pathfinding and developed the DRS algorithm and ways to test the believability of generated paths. He has worked for a variety of studios in the UK from Team17, Traveller's Tales, Activision, and some smaller indie studios. Paul also managed the Games Programming department at Staffordshire University for several years where he oversaw the development of new degree programs that saw a close collaboration with the games industry. Paul has written a number of books - some fiction, others academic - the latest of which is Artificial Intelligence in Games published by CRC Press in 2022.

Number of Pages: 200
Dimensions: 0.46 x 9.21 x 6.14 IN
Illustrated: Yes
Publication Date: February 23, 2024
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by Paul Roberts (Editor)

Game AI Uncovered: Volume One kicks off a brand-new series of books that focus on the development of artificial intelligence in video games. This volume brings together the collected wisdom, ideas, tricks and cutting-edge techniques from 20 of the top game AI professionals and researchers, from around the world.

Author Biography

Paul Roberts is a Lead AI programmer at Sumo Digital. He has a Master's degree in Computer Science with Artificial Intelligence, where he focused on pathfinding and developed the DRS algorithm and ways to test the believability of generated paths. He has worked for a variety of studios in the UK from Team17, Traveller's Tales, Activision, and some smaller indie studios. Paul also managed the Games Programming department at Staffordshire University for several years where he oversaw the development of new degree programs that saw a close collaboration with the games industry. Paul has written a number of books - some fiction, others academic - the latest of which is Artificial Intelligence in Games published by CRC Press in 2022.

Number of Pages: 200
Dimensions: 0.46 x 9.21 x 6.14 IN
Illustrated: Yes
Publication Date: February 23, 2024

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Shipping This item ships to
Delivery Estimated between and . Will usually ship within 1 business day.

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Game AI Uncovered: Volume One - Paperback

Game AI Uncovered: Volume One - Paperback

$183.22
Game AI Uncovered: Volume One - Paperback

Game AI Uncovered: Volume One - Paperback

$183.22
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