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Ah-Ha! Games for the Brain, Second Edition - Paperback

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by Honora Wall (Author), Chris Wall (Illustrator), Gillian Dickinson (Cover Design by)

Let's play! While technology-based gaming has its perks, nothing beats hands-on game play for learning. You can invigorate your classroom, add depth to your teaching, and gain a wealth of knowledge about your students and children, all through the simple act of playing games. Ah-ha! Games for the Brain use a blend of tactile, verbal, auditory, visual, and socially interactive experiences to engage the brain. Each game is presented in three formats: Beginner Players, Intermediate Players, and Advanced Players. Any student can begin at the Beginner Player level and progress, or they can jump in at a more complex level. It all depends on their comfort level. The more time your students spend playing these games, the more they will strengthen their math foundation. I've seen students become more comfortable working with numbers, develop better focus, and increase their problem-solving skills... and I've learned more than I could have imagined about how people process information. My hope is that you will use these games to learn about your students and better understand the way they see the world. The more you know about how your students think, the more you can transform their time in your class.

Number of Pages: 96
Dimensions: 0.2 x 11 x 8.5 IN
Publication Date: November 16, 2020
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by Honora Wall (Author), Chris Wall (Illustrator), Gillian Dickinson (Cover Design by)

Let's play! While technology-based gaming has its perks, nothing beats hands-on game play for learning. You can invigorate your classroom, add depth to your teaching, and gain a wealth of knowledge about your students and children, all through the simple act of playing games. Ah-ha! Games for the Brain use a blend of tactile, verbal, auditory, visual, and socially interactive experiences to engage the brain. Each game is presented in three formats: Beginner Players, Intermediate Players, and Advanced Players. Any student can begin at the Beginner Player level and progress, or they can jump in at a more complex level. It all depends on their comfort level. The more time your students spend playing these games, the more they will strengthen their math foundation. I've seen students become more comfortable working with numbers, develop better focus, and increase their problem-solving skills... and I've learned more than I could have imagined about how people process information. My hope is that you will use these games to learn about your students and better understand the way they see the world. The more you know about how your students think, the more you can transform their time in your class.

Number of Pages: 96
Dimensions: 0.2 x 11 x 8.5 IN
Publication Date: November 16, 2020

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Ah-Ha! Games for the Brain, Second Edition - Paperback

Ah-Ha! Games for the Brain, Second Edition - Paperback

$41.48
Ah-Ha! Games for the Brain, Second Edition - Paperback

Ah-Ha! Games for the Brain, Second Edition - Paperback

$41.48
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